Unofficial Pirates of the Burning Sea Guide
teens up to the high 30s in some regions C it can take a while for a battle worth fighting to show itself. This, unfortunately, is something of an unavoidable aspect of the grind. Stick with it though, and soon you are sure to find a veritable hotpot of worthwhile NPC activity, feeding your XP needs C stick around contested ports or travel at least five miles off the coast of enemy ports for the best chances of hitting enemies worth a battle.
Again when it comes to missions, these are
purely down to personal preference C they still do not give much in the way of XP, but financial and other rewards may make them worth the effort, along with giving weary captains a break from the Open Sea.
RANK 41 C 50
As the ranks progress, it soon becomes
apparent that the fastest technique for leveling up doesn’t actually change C it is something of a grind, but any captain that wants to reach the top rank available in the shortest amount of time has to keep to the same technique they have been embracing since the beginning. This, of course, can become boring C there’s not denying this C but it is wholly necessary to get to rank 50 as soon as possible.
Missions are, of course, still available at
the higher ranks, though as before they aren’t really worthwhile for captains wishing to rank up quickly C the amount of XP offered doesn’t compare to that in PvE combat. Nevertheless, the doubloon compensation for taking on missions does become tempting, especially at higher levels, and a quick top up of the coffers can be achieved by taking on a higher-ranked mission. These missions can be found in ports such as Leogane and Irish Point for the French, Ruddy Cove and Guanica for Pirates, San Juan and Havana for the Spanish and Port Royal and Basseterre for the British.
Unsurprisingly, this means the technique
for ranking from 41 to 50 remains the same as previously C hunting the OS regions for pirate or merchant convoys and taking them out in groups. As with before, the only thing that really changes is the difficulty of the battles and the rank of the NPCs you are fighting. As before, it tends to be something of a lottery where particular ranks of NPCs spawn, with ranks ranging from the low
Ship choice by the higher ranks is a point
of contention for many players C ships become Huge and far less maneuverable, and some captains tend to want to stick with the weaker, though far quicker, lower rank